NBA Live 16 Continues to improve with a brand new update released today which contains gameplay improvements, fixes, player facial scan updates and over 50 new sneakers and accessories. See the full list below..

Gameplay Fixes:             

  • Improved rebound input response time
  • Added more rebound animations to help with timing and coverage
  • Improved failed rebound animations
  • Made it easier to perform spin layups.
  • Reduced sliding and warping for inside shots and layups. Also improved animation selection.
  • Shot percentage tuning for mid range and 3 point shots
  • Added a greater fatigue affect for shooting.
  • Improved loose ball responsiveness for steals/rebounds and blocked shots
  • Sizing up on the perimeter for a longer duration will now trigger isolations
  • Improved transition play after turnovers
  • Fixed rare issues with double dribbles from post up and unders
  • Improved catch animation selection for players in transition
  • Improved help defense when scoring from the post
  • Improved on ball defense facing logic to help cut off dribble penetration
  • Fixed a rare case where players warp across the court after a change of possession
  • Fixed rare cases where players hands wouldn’t connect with the rim properly
  • Fixed rare issues with ball warping when passing
  • Summer Circuit AI alley-oop pass logic improvements
  • Addressed rare miss catches in the post
  • Fixed issues where pump fakes would over-rotate the players facing
  • Fixed rare issue where players would not face the basket when performing a jump shot

 

General Bug Fixes:         

  • Fixed Blocked Shot not counting for “Contest” objectives
  • Fixed gear display issues in Pro-Am lobby
  • Host now defaulted to “Start Game” in the Lobby of Pro-Am games
  • Fixed issue where Rising Star does not play the correct amount of minutes when the earned time is over thirty minutes
  • Fixed issue when viewing the post game wrap up in Ultimate Team, skipping through any point would occasionally cause a black background
  • Fixed issue where soaking in Pro AM Screens will occasionaly show online friends as offline
  • Improved detection of Contested Shots in the Paint
  • Fixed Brooklyn Nets road jersey not being in the correct tops menu when the user selects the PRO-AM outfits in the Gear Shop.
  • Inconsistent lighting for player avatar in summer circuit/live run lobbies adjusted
  • Added “Good Defense” event for stopping an inside shot via a collision
  • Improved stability if the fifth and fourth users leave a live run lobby just before the timer expires
  • Fixed Lobby host changes in persistent sessions
  • It is no longer possible to change your Play Style after becoming receiving the Superstar designation.
  • Fixed framerate drop when User B constrains the title in a H2H game.
  • Fixed occasional loud crowd cheer while playing in OKC
  • Enabled standing crowd animation stream(s) for ProAm Venues
  • Improved Pro-Am stability
  • Fixed Dynasty salary cap restrictions issue
  • Fixed issue where the rising star is told to guard someone else, but gets penalized when the original opponent that was guarded makes a shot in Rising Star mode
  • Fixed issue where Rising Star is not in the starting lineup when the Star becomes a ‘STARTER’ and enters a game in Rising Star mode
  • Tuned penalty for passing up shots
  • Pro-Am: Added link to Skills Progression from lobby
  • Improved Content Update stability
  • Fixed parts of the geo blocking the camera in Terminal 23
  • Fixed black texture where an exit sign should be in the Seattle Pacific University arena
  • Addressed Summer Circuit AI Alley Oop tuning
  • Fixed issue where the stanchion poles and clock do not turn invisible in SPU venue
  • Fixed issues with the Activity Feed
  • Fixed issue with blocks going back to offense too much
  • Fixed issue where help defense fails to react in time from a successful post move
  • Fixed standing crowd popping in game
  • Fixed issue when on an interception or steal the AI ball handler goes into a one off animation when they have an advantage
  • Fixed issue when playing a Summer Circuit game in Brooklyn Park with another User the Pre game NIS only showed 4 Players coming onto the court
  • Fixed intermittent periods of not seeing lobby avatar images in the Pro-Am lobby
  • Fixed “Make an Assisted Shot” not triggering when completing an alley oop, layup or dunk in Summer Circuit
  • Re-ordered the position slots in the lobby to be PG, SG, SF, PF, C
  • Implemented new generic facial animation
  • Fixed a soft lock that occurred when accepting an invite to a Summer Circuit lobby that is currently full
  • Fixed issue when an opponent select the quit and count option in an Ultimate Team H2H game