The latest patch, expected “within the next few days”, focuses on matchmaking, the game controls and user interface, general stability and more. ┬áHere are the patch notes below, there are more updates in the works to be released at a later date.

 

MATCHMAKING:

  • Improved matchmaking search success rates.
  • Made an update to reduce instances of “Awaiting Privileges” matchmaking errors.
  • Made an update to ensure player counts more reliably match the expected numbers for each playlist.
  • Fixed an issue where player would sometimes appear to be searching in an incorrect “FIND GAME” screen.
  • Added countdown sound effect to the voting timer.

GENERAL MULTIPLAYER:

  • Made several improvements to party joining through the in-game Roster.
  • Made an update to ensure that the mute icon is visible while in Matchmaking.
  • Fixed an issue in Halo 4 where players could equip the same weapon as their primary and secondary weapons.

GENERAL CAMPAIGNS:

  • Made several improvements to stat tracking for Halo: CE, Halo 2, Halo 3, and Halo 4.
  • Made changes to Halo 3 and Halo 4 scoring to ensure that players are not penalized for destroying empty vehicles.

GENERAL MENU:

  • Lowered the music volume level in multiplayer menus.
  • Fixed an issue where friend emblems in roster would show up as default when exiting a game session.
  • Made updates to UI and menus to improve multiplayer status messaging, such as when a player joins your lobby.

CONTROL LAYOUTS:

  • Made an update to the Halo 2: Anniversary “Legacy” Stick Layout.

STABILITY:

  • Made stability improvements across multiple titles for campaign and multiplayer.