On the final day of PAX East 2016, we’re bringing a brand new racing experience to you: GRIP. If you like speed, intensity and original car design, then this is the game for you. As described by Valve, “GRIP is a futuristic combat racer inspired by the Rollcage games from 1999/2000″. These Rollcage games never saw long-lived sequels to continue the fun, and GRIP looks to be that game. Today we sat down with game director Chris Mallinson to talk more about GRIP and PAX East.

Mallinson began working on the game in early 2015, developing everything from vehicles to courses to game physics. The team went into 2015 with the goal to make a racer that brought back the old Rollcage games and incorporated all the newest game engines. Physics was also very important to the dev-team, who wanted the game to feel somewhat realistic, while also being able to do all of the things that they wanted to.

According to Mallinson, although the physics were one of the hardest aspects of developing this game, they are also one of the most important. Being able to ride on ceilings and flip over and keep driving while still seeming somewhat realistic is one of the biggest aspects of Grip. The dynamics and design of car that allows it to drive even when flipped over makes the game flow much better because it is very common to get flipped over in a race.

Grip pax east 2016On Steam, 94% of the 374 game reviews are positive, which is something I am sure that they are proud of. The negative reviews give them things to consider and improve on, which is also helpful for any growing game.

According to Mallinson they are very happy with how the game has progressed so far, and they cannot wait to take it even further. Grip is in PC early access on steam and can be purchased for 15.99 USD. They are also looking to expand to the console by the end of the summer.

Overall, PAX East 2016 was a successful endeavor for Grip and I hope they make the trip next year to show off their final product. PAX East was also a successful endeavor for us here at Sports Gamers Online. Our first PAX turned out to be great one, and we hope to be back for many more!

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