When NASCAR Heat Evolution hit consoles and PC in 2016, it was met with mediocre reviews, at best.
The game lacked any real sense of personality, and was so limited in features that it felt more like a demo than a full game. So, when the developers back at 704 Games set out to build NASCAR Heat 2, they took what they learned from the first title and did everything they could in order to build the racing game that NASCAR fans want.
Sports Gamers Online had a chance to sit down with Sean Burke of 704 Games to discuss what the team learned from Heat Evolution, the number of new features coming this year, and the importance of a solid online experience, among other topics. Checkout the video above for the full interview.
The game will feature all three major racing circuits, a deeper career mode, 40-person online multiplayer, a returning split-screen multiplayer mode, and more. The new segment race structure that debuted in the Monster Energy Cup Series this season will also be part of this year’s release, allowing players to race exactly the same way they see each week.
NASCAR Heat 2 releases on September 12, 2017, and will be available on PlayStation 4, Xbox One and Steam (PC).
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As much as I like the team of developers they have working on this game, I know they aren’t going to be getting very far with the Unity engine.
I can agree there. I feel we’re do for something more advanced than Unity or UE4