In the second April development update for eSports Boxing Club, Steel City Interactive outlines new gameplay features, partnership integrations, and more. Let’s take a look below.
ESBC Fighter Announcement Show & studio update
First off, the next fighter announcement show date has been confirmed. It will be hosted by Todd Grisham on Thursday, May 6, at 5 PM ET. In addition, due to the relaxing of Covid-19 regulations, Steel City is able to restart scanning and motion capture sessions.
Gameplay features
The studio has verified that following features are part of the ESBC roadmap:
- Ability to “take a knee” during the fight, to take an 8 count
- Single punch stuns as well as flash knockdowns and knockouts
- Chance of being KO’d significantly increases if caught midway through a big punch
- An opponent can still be dangerous when they seem to be “out on their feet”
- Separate to swelling and damage, visible facial and body deformation will take place in real-time during the fight when taking punches
New partnership integrations in eSports Boxing Club
For the first time ever in a boxing video game, players will have the opportunity to fight for a number of licensed World-Title belts. This includes the IBO, which joins the list of belts set to be featured in the career mode:
- WBC (World Boxing Council)
- The Ring Magazine
- WBC Silver
- WBC International
- IBF (International Boxing Federation)
- IBO (International Boxing Organization)
- Continental Championship Belts
- National Titles (for example UK: The Lonsdale Belt)
- WBC Amateur Title
eSports Boxing Club launch plans
The developer says that it is making “good progress” towards its Early Access launch plans. No further details are available as of right now. More updates to come.