• Join SGO
  • Meet Our Team
  • Review Policy
Saturday, January 28, 2023
  • Login
Sports Gamers Online
  • News
  • Features
  • Guides
  • Reviews
  • Previews
  • Esports
  • Games
PATREON
No Result
View All Result
Sports Gamers Online
  • News
  • Features
  • Guides
  • Reviews
  • Previews
  • Esports
  • Games
PATREON
No Result
View All Result
Sports Gamers Online
No Result
View All Result
  • News
  • Features
  • Guides
  • Reviews
  • Previews
  • Esports
  • Games

Home » Games » Football » Madden 22 April Update Released, Features Minimal Franchise Mode Changes

Madden 22 April Update

Madden 22 April Update Released, Features Minimal Franchise Mode Changes

Michael Straw by Michael Straw
Apr 21, 2022
Reading Time: 7 mins read
0 0
A A
0
0
SHARES
Share on FacebookShare on TwitterPost on Reddit

EA Sports has released the Madden 22 April update for all platforms, and with it comes a number of gameplay updates and minimal franchise mode changes.

First, regarding gameplay, one of the biggest bugs has finally been addressed. Known as the “Red Route” WR Screen bug, the game would see AI defenders immediately crash the line should a QB leave the pocket at any time. According to EA, the issue was “caused by logic that would have defenders break to defend a scrambling QB during a WR Screen play call. Now the defense will react appropriately and stay back in coverage when a Smoke Screen Hot Route is used on any passing play.”

You might also like

SGO Weekly: GRID Legends, Tape To Tape, & More! (1/20/2023 – 1/26/2023)

Five Bargain Icons to Bolster Your Attack in FIFA 23

MLB The Show 23 Cover Athlete Reveal Coming Later This Month

With Franchise Mode, the team released it’s “final live service update” for the mode. Unfortunately, however, the update, like the last one, is minimal in size and impact. The final features five more scenarios, six new goals, and percentage tweaks to scouting.

The full update notes can be found below, courtesy of EA Sports:

Madden NFL 22 (Xbox Series X|S & PS5)

Key Highlights:

  • New Scenarios added to Franchise
  • Increase to unlock percentage for Scouting
  • Additional Goals added for Franchise Staff
  • “Red Route” WR Screen issue addressed

Gameplay Updates: 

  • General Stability Fixes
  • Fixed an issue with Play Art taking too long to update when flipping a play
  • Fixed the Red Route WR Screen issue that was causing coverage defenders to crash and attack the QB as soon as he left the pocket.
    • DEV NOTE: This issue was caused by logic that would have defenders break to defend a scrambling QB during a WR Screen play call. Now the defense will react appropriately and stay back in coverage when a Smoke Screen Hot Route is used on any passing play.

Franchise Updates:

  • Fixed a draft issue where users were unable to select a player on their turn for both solo and multiplayer Franchise leagues.
  • Scouting Tuning:
    • The General Scouting portion of scouting now provides a 10% unlock of information for prospects
    • Increased the Tier Bonus for scouts:
      • Tier 1 Scouts 2% > 5%
      • Tier 2 Scouts 5% > 15%
      • Tier 3 Scotus 10% > 25%
  • Scenario Updates:
    • X-Factor Hot Streak: The X-Factor Hot Streak scenario occurs when facing an X-Factor defender coming off a big game in the previous week. Depending on the position of the player, you will be tasked with slowing them down in different statistical categories and extinguishing the fire. To make matters more challenging, when this scenario occurs, the player will start the game with their X-Factor activated meaning you’ll need to direct attention to them immediately or risk them wrecking your game early. But if you manage to keep them in check, you’ll be able to earn rewards that can be anything from XP to temporary boosts as well as staff points.
    • Team Turmoil: The Team Turmoil scenario emulates growing frustrations between a thriving offense and struggling defense. If you find yourself on a losing streak with one of the league’s best offenses while also fielding one of the league’s lowest ranking defenses, you may find yourself at a crossroads and having to answer questions about a divide in the locker room. This will provide your defense with the opportunity to step up and quell some of the frustrations in the locker room. But beware as another poor performance from the defense could send the whole team spiraling and looking for answers.
    • Unstoppable Force: How do you stop the vaunted “Unstoppable Force?” That’s what you’ll be tasked with tackling when facing one of the league’s best offenses coming off a strong performance in their previous game. Formulate a gameplan around creating constant pressure, stuffing the run, or creating turnovers and take that challenge into your game that week for the opportunity to provide your defense with a momentum boost moving forward.
    • Weak Link: The Weak Link scenario fires when your team has made the playoffs despite fielding one of the league’s worst defensive units. The media will question not only your ability to make a deep playoff run but also your ability to even win a playoff game. Similar to the Unstoppable Force scenario, you’ll be tasked with how you need your defense to step up that week and based on the results of the game and their success, you have the opportunity to build momentum to help you make a Super Bowl run.
    • Bye Week: We’ve updated our Bye Week scenario from text messages to modular cinematics with all new choices and impacts. During your bye week, you’ll be asked how your team is handling the week off. You’ll be posed with choices of taking a team bonding retreat to build team chemistry, self-scouting to identify weaknesses to correct coming out of the bye or continuing to grind through the week to help with the development of your players. Each choice comes with a different positive and negative effect and as the coach, it’s on you to decide what your team needs and how to put them in the best position to succeed in the stretch run of the season.
  • Goal Updates:
    • Added Score 30 Points or More Head Coach Goal
    • Added Hold Opponent to Under 17 Points Head Coach Goal
    • Added Score 2 Offensive Touchdowns Offensive Coordinator Goal
    • Added Score 21 Points or More Offensive Coordinator Goal
    • Added Get 2 Turnovers Defensive Coordinator Goal
    • Added Allow 275 Pass Yards or Less Defensive Coordinator Goal

Madden NFL 22 (Xbox One, PS4, PC, Stadia)

Key Highlights:

  • New Scenarios added to Franchise
  • Increase to unlock percentage for Scouting
  • Additional Goals added for Franchise Staff

Franchise Updates:

  • Fixed a draft issue where users were unable to select a player on their turn for both solo and multiplayer Franchise leagues.
  • Scouting Tuning:
    • The General Scouting portion of scouting now provides a 10% unlock of information for prospects
    • Increased the Tier Bonus for scouts:
      • Tier 1 Scouts 2% > 5%
      • Tier 2 Scouts 5% > 15%
      • Tier 3 Scotus 10% > 25%
  • Scenario Updates:
    • X-Factor Hot Streak: The X-Factor Hot Streak scenario occurs when facing an X-Factor defender coming off a big game in the previous week. Depending on the position of the player, you will be tasked with slowing them down in different statistical categories and extinguishing the fire. To make matters more challenging, when this scenario occurs, the player will start the game with their X-Factor activated meaning you’ll need to direct attention to them immediately or risk them wrecking your game early. But if you manage to keep them in check, you’ll be able to earn rewards that can be anything from XP to temporary boosts as well as staff points.
    • Team Turmoil: The Team Turmoil scenario emulates growing frustrations between a thriving offense and struggling defense. If you find yourself on a losing streak with one of the league’s best offenses while also fielding one of the league’s lowest ranking defenses, you may find yourself at a crossroads and having to answer questions about a divide in the locker room. This will provide your defense with the opportunity to step up and quell some of the frustrations in the locker room. But beware as another poor performance from the defense could send the whole team spiraling and looking for answers.
    • Unstoppable Force: How do you stop the vaunted “Unstoppable Force?” That’s what you’ll be tasked with tackling when facing one of the league’s best offenses coming off a strong performance in their previous game. Formulate a gameplan around creating constant pressure, stuffing the run, or creating turnovers and take that challenge into your game that week for the opportunity to provide your defense with a momentum boost moving forward.
    • Weak Link: The Weak Link scenario fires when your team has made the playoffs despite fielding one of the league’s worst defensive units. The media will question not only your ability to make a deep playoff run but also your ability to even win a playoff game. Similar to the Unstoppable Force scenario, you’ll be tasked with how you need your defense to step up that week and based on the results of the game and their success, you have the opportunity to build momentum to help you make a Super Bowl run.
    • Bye Week: We’ve updated our Bye Week scenario from text messages to modular cinematics with all new choices and impacts. During your bye week, you’ll be asked how your team is handling the week off. You’ll be posed with choices of taking a team bonding retreat to build team chemistry, self-scouting to identify weaknesses to correct coming out of the bye or continuing to grind through the week to help with the development of your players. Each choice comes with a different positive and negative effect and as the coach, it’s on you to decide what your team needs and how to put them in the best position to succeed in the stretch run of the season.
  • Goal Updates:
    • Added Score 30 Points or More Head Coach Goal
    • Added Hold Opponent to Under 17 Points Head Coach Goal
    • Added Score 2 Offensive Touchdowns Offensive Coordinator Goal
    • Added Score 21 Points or More Offensive Coordinator Goal
    • Added Get 2 Turnovers Defensive Coordinator Goal
    • Added Allow 275 Pass Yards or Less Defensive Coordinator Goal
Tags: frontpagenewsmadden 22
ShareTweetShare
Previous Post

F1 22 Releases July 1, Includes Brand New Features

Next Post

Early Skate 4 Footage Hints Towards EA Making Good on Studio Freedom Pledge

Michael Straw

Michael Straw

Michael Straw is a gamer who just happens to be an experienced journalist. In his near decade-long career, Mike has traveled across the United States to cover some of the biggest events in gaming and sports, including E3, PAX, as well as the NFL and NHL Drafts. His work covering gaming and sports led his content being featured on Fox Sports 1, SI.com and others. He was once the second-ranked player in the world in NHL 09 on Xbox Live, and is a huge pro wrestling junkie.

Recommended For You

SGO Weekly GRID Legends Tape to Tape
Sports

SGO Weekly: GRID Legends, Tape To Tape, & More! (1/20/2023 – 1/26/2023)

Jan 27, 2023
FIFA 23
Soccer

Five Bargain Icons to Bolster Your Attack in FIFA 23

Jan 26, 2023
Next Post
Skate 4

Early Skate 4 Footage Hints Towards EA Making Good on Studio Freedom Pledge

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Upcoming Games
October 13 Xbox Series X|S, Xbox One, PS4, PS5, PC, Nintendo Switch WRC Generations
September 30 Xbox Series X|S, Xbox One, PS5, PC, Nintendo Switch FIFA 23
January 28 PC Franchise Hockey Manager 9
January 28 Nickelodeon Kart Racers 3: Slime Speedway
VIEW ALL GAMES

Recent reviews

  • About Us
  • Contact Us
  • Meet Our Team
  • Join SGO
  • Privacy Policy
  • Review Policy
  • Store
Contact us: [email protected]

© 2014-2022 SGO Entertainment

  • News
  • Features
  • Guides
  • Reviews
  • Previews
  • Esports
  • Games

© 2014-2022 SGO Entertainment

Welcome Back!

Sign In with Facebook
Sign In with Google
OR

Login to your account below

Forgotten Password?

Retrieve your password

Please enter your username or email address to reset your password.

Log In