Major Changes Coming to NHL 24 Based on Playtest Feedback

A few weeks ago, several players were able to go hands-on and test out NHL 24 prior to the game’s October 6 release. Today, the development team behind NHL 24 released an update on some changes they are going to make to the game prior to launch. These changes are based directly on player feedback.

NHL 24 Makes Major Changes Based on Playtest Feedback

Many of the changes are tuning adjustments to different systems in the game. For example, the Sustained Pressure System is getting a couple of adjustments. The impact of having possession of the puck on building pressure has been decreased, while the decay rate of the pressure meter has been increased. The Close Quarters X-Factor ability also got some tuning adjustments. The distance required to activate was reduced, along with the accuracy bonus granted by using the ability.

The speed loss a player experiences after attempting a poke check has been reverted to the level in NHL 23. Players found it too difficult to use the poke check due to how slow their player became after doing so. Glass breaking and nets being knocked off were also tuned to occur less often. The full notes from this update can be seen below:

SUSTAINED PRESSURE SYSTEM TUNING

Community Feedback – The puck possession aspects of the Sustained Pressure System are too powerful for the growth of the system which encourages puck ragging. Additionally the defensive team does not have many ways to counter the system making it feel unbalanced at times.

GOALIE FATIGUE SYSTEM

Community Feedback – The new goalie system and its tuning has resulted in the goalies being way too active, flopping around far too frequently resulting in netminders that feel too loose as they seemingly are always using desperation saves. This always makes the goalies feel less authentic.

PHYSICS BASED CONTACT

Community Feedback – The hitting has some points of concern such as hip checks at slow speeds result in massive collisions that make little sense, the reverse hit is way OP and appears to disregard player size which is unrealistic.

GLOBAL LACROSSE DEKE TUNING

Community Feedback – With the lacrosse deke now being accessible to everyone it is constantly being used and seems to be far too OP which hurts the moves authenticity as compared to the NHL.

X-FACTOR TUNING

Community Feedback – The Close Quarters X-Factor remains too powerful and needs to be adjusted so it can be used in a balanced state. In the current tuning it tends to be outlawed in competitive leagues despite the desire to want to employ this X-Factor.

HUMAN GOALIES TUNING

Community Feedback – Bring back Legacy Goalie Controls for core goalies. The current tether system feels too restrictive in terms of how far the goalie can challenge and move making it hard to cut down on angles. Fatigue system appears to be impacting human goalies too much based on active adjustment. And the instinct system feels too punishing in terms of guessing incorrectly on a save location.

POKECHECK

Community Feedback – The poke check has become too difficulty to use based on the new tuning changes for ‘24. Now when I poke check not only do I recover slower but I incur a speed loss which allows puck carrier to easily blow by me if the poke check fails to connect.

GENERAL GAMEPLAY TUNING

Community Feedback – The nets come off way too much during gameplay and you can actually try and skate at the net to stop a scoring chance without penalty which is unbalanced. And the glass breaks way too often making it annoying rather than a fun moment.


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