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Home » Games » Maximum Football 2020 New Features and Improvements

Maximum Football 2020 New Features and Improvements

Anthony Miller by Anthony Miller
Jan 25, 2021
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With many gamers disappointed in Madden 21, some are switching their attention to Doug Flutie’s Maximum Football 2020. Canuck Play released exclusive first looks at some of the gameplay and features to the upcoming game. SGO got a first look at the defensive play creator that has been added to the game this year.

This is one of the many new features and improvements that were made to the game this year. Canuck Play also released a full list of all the improvements and features players can expect when the game is released in September.

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New Improvements and Features to Maximum Football 2020

Gameplay/On-Field Improvements

A lot of the work that Doug Flutie’s Maximum Football 2020 was focused on for this season was improving the gameplay and movements. Player movements have been improved along with open field running and tackling physics. CPU quarterbacks can react faster to hitting open receivers and quarterbacks are faster with their throw times. Receiver animations have improved to show a more realistic approach to catching the football.

Other improvements include defensive back coverages and defensive pre-snap movements. A new defensive back pass defense system has been implemented into the game as well. The game also improved in-game lighting to show better visibility on the field. Gameplay will be consistently 60 frames per second.

Playbook/Play Designer Feature

maximumfootball2020-playdesigner2

One of the biggest features the game has pushed is their new play designer feature. This gives players the ability to create any run or pass plays they want. The game has opened the playbook up for gamers with new plays and new playbooks to use during the game. Players can also create plays on defense as well to add more customization to the game mode.

Dynasty Mode

Doug Flutie’s Maximum Football 2020 made several improvements to their dynasty mode. The game mode is now introducing player transfers, conference championships, players declaring for the pro draft early, and player awards. Dynasty and Season modes are introducing a new, faster simulation engine that will generate more accurate stats. The depth chart screen has improved to allow for faster organization of the team.

Other Improvements

The game is introducing a new customization hub that allows for easier access to customizable features. A new controller button mapping system has been added to the game as well. New color picker components in Team and Player customization screens will allow for faster customizations. League sizes have changed to 130, 32, 27, 16, 10, and 9 teams. All of those leagues are available through Play Now.

During games, players will see new in-game stats overlays. Loading screens during the games and outside the games have improved. Improved camera tracking AI allows for smoother camera flow during the play. A new broadcast camera has been added to those who want to watch the game in real-time. The game will include all-new in-game and front-end audio throughout and quality of life improvements to the UI.

The game is expected to be released in September 2020 with no specific date chosen yet. To learn more about what’s new with the upcoming title, check out their website here. If fans want to stay up to date on news with Maximum Football, they can check out our articles here.

Want to talk sports and/or games with the fastest growing community in gaming? Join the discussion on our Twitter and Facebook pages as well as our growing YouTube Channel!

Tags: Doug Flutie's Maximum Football 2020
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Anthony Miller

Anthony Miller

Anthony Miller has a passion for both sports and video games. After two and a half years in local television news as a reporter, Anthony transitioned to sports reporter for multiple sites including being a credentialed reporter for the XFL. He can be found playing great sports video games like Madden and NBA 2K in his free time.

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