MLB The Show 23 Update 3 – Full Patch Notes

The patch notes for the next MLB The Show 23 have been released. The patch will be applied April 14 at 4 AM PT. While MLB The Show 23 has been pretty well received since its release, there have been a few issues players have wanted addressed. This update seems to try and fix some of those issues.

The biggest change coming in this update is improvements to Pinpoint Pitching. Players have reported perfect pitches landing either on the edge or outside of the Perfect Accuracy Region (PAR) far too often. This update will fix this for all pitching interfaces. The update also fixes an issue where the PAR was not displaying the right region.

Live Series Captain cards have also been adjusted. The developers said they saw that these captains were not being used as much as they would like. So, the captain boost thresholds for Live Series Captain cards have been reduced by one. This reduction applies to each tier.

The full patch notes can be seen below:

GENERAL 

DIAMOND DYNASTY 

ONLINE HEAD-TO-HEAD 

CO-OP 

ROAD TO THE SHOW 

MARCH TO OCTOBER AND FRANCHISE 

MISCELLANEOUS 

DEVELOPER NOTES

Gameplay Balance Change – Pitch Accuracy Tuning

We’ve heard the frustrations regarding pitching and perfect inputs not feeling as rewarding as we’d like, so we’ve made the following adjustments:

It’s important to note that the core benefit of using Pinpoint Pitching above other interfaces is that it generates the smallest PAR, not necessarily that it is the most accurate within that PAR. However, these changes will help improve pitching accuracy across the board for all pitching interfaces, and we anticipate these changes will be most prevalent within Pinpoint Pitching.

We want pitching to feel more rewarding, and these changes will lead to an improved experience with all pitching interfaces.

Thank you for the clips, examples, and communication. We will continue monitoring the status through streams, telemetry, and playtesting as this Game Update goes live.

Live Content Balance Change – Lowered Player Requirements for Live Series Captains

Live Series Captains serve an important role in the Diamond Dynasty landscape, providing incentive for completing collections, enabling easily accessible theme teams, and adding utility to Live Series cards.

We’ve found these captains aren’t being used as frequently as we’d like, even in theme teams, so we’ve lowered the squad building requirements for each tier of every Live Series Captain by one.

For example, previous Captains would need 5 players for their Tier 1 Boost; now they only need 4. We hope this will increase the utility of these Captains and make Live Series cards more viable in Ranked play.

We will continue to monitor and balance captain cards in a similar fashion throughout the year.

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