When NASCAR 21 launches later this year, the game will come with one of the most requested features from fans: a paint booth.
While the now-defunct NASCAR Heat franchise came with car customization options, it was a limited suite that left a lot to be desired. So much so that many fans viewed it as one of the biggest disappointments of the series. Now with a new engine and name, Motorsports Games is giving the fans what they want this year.
“One of the biggest things that fans have been asking for is more customization,” George Holmquist of Motorsports Gamers told IGN. “We’ve always had the ability to make a custom car and stuff like that, but we really spent a lot of time bringing a legitimate paint booth to the game. I think this will be one that fans are going to be very excited for. It’s turned out really well. We spent a lot of dev resources on here. We’ve already created a lot of cool schemes, just testing the paint booth right now.
“The paint booth is the one people have been asking for directly in the community, and it’s something we are delivering on in this first iteration of the new franchise.”
NASCAR 21 New Engine Takes Shape
In addition to the new customization options, NASCAR 21 sees the franchise finally move away from the Unity Engine. While that information is nothing new, what is confirmed is that it will move to the Unreal Engine. On top of that, it will be utilizing physics similar to what is found in the rFactor 2 racing simulator.
“What’s really exciting is that we’ve been working with the rFactor team at 397, who have been known for their physics, and also then changing engines from our previous engine into Unreal, and then combining the two,” Holmquist says. “Using the Unreal engine just brings the graphics [and] the gameplay into more of a AAA style of game. More than the NASCAR Heat franchise we’ve had before.”
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