Madden NFL 23 Gameplay Preview: FieldSENSE

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EA Sports has announced a suite of new gameplay features for its flagship football game, Madden NFL 23. The new on-field gameplay mechanics, named FieldSENSE, will be exclusive to Sony PlayStation 5 and Microsoft Xbox Series X/S versions of Madden 23.

Per EA, FieldSENSE will deliver ultra-realistic gameplay, fueled by new physics-informed animations, and animation-branching technology. According to EA, the new system will drive more variety and realistic, physics-driven outcomes.

EA Sports states that FieldSENSE comes to life in Madden NFL 23 in four major ways, through four new control mechanics: Hit Everything, Skill-Based Passing, 360° Cuts, and WR vs DB Battles.

Here are the full details, direct from EA Sports’ GridonIron Notes:

FieldSENSE – HIT EVERYTHING

We have heard from you that at times tackles and collisions between players in Madden NFL gameplay felt pre-determined, leading to immersion-breaking moments and a lack of total control. We built Hit Everything with a focus on alleviating those feelings. Hit Everything is comprised of six key components that offer emergent gameplay interactions combined with over 3,500 new animations to give you control over every impact, tackle, and collision for more authentic outcomes. Components of Hit Everything:

Hit The Pile
Hit the Pile is a physics-informed animation-selection system built to give players more dynamic animations in multiplayer tackle situations. In every collision with Hit The Pile, key physical factors such as the players involved in the pile and the impact being brought to the pile in are used to determine the proper outcome, from a variety of possible outcomes.

FieldSENSE Stand-Up Tackles
On the back of Hit the Pile, we’re adding the Stand-Up Tackles feature to create even more moments where a ball carrier can be stood up intentionally to give teammates the opportunity to come in and make a play. Stand-Up Tackles is a battle mechanic where the ball carrier fights to break a tackle against a defender fighting to secure the tackle, with both players mashing the tackle button as quickly as possible to gain the advantage.

Hitting Blocks
Not only can you interact in different ways with ongoing tackles, but you can do the same with ongoing blocking interactions too. When in range of a blocking interaction as a defender, the hit stick can be used to run into a block to blow it up with force to create a pile, get through traffic to get into pursuit of the ball carrier or get a teammate free.

FieldSENSE Mid-Air Knockouts
Over the last two years, you’ve seen a significant shift in interactions at the catch point. In Madden 21, the interactions were primarily multi-player catches that had two players both playing the ball inside of a single interaction. In Madden 22, there were far more match-ups consisting of single-player animations that were independent of each other to offer more control.

Add-on Blocks
Hit Everything is being used on offense as well, with new Add-On blocks. This is primarily for running backs and tight ends as they try to navigate through the traffic of the line to run their routes, or on block-and-release routes. Our animation-branching technology now allows these players to add-on to, and then easily leave ongoing blocking interactions with the proper momentum and results, rather than getting stuck behind piles of blockers.

FieldSENSE Branching and Physics Tech
Any collision on the field will now lean on our FileSENSE system to determine if they should branch to a stumble or fall, both during the play and after the play is over. For example, if a defender misses a tackle attempt, that player can take out a teammate by tripping him; or hitting a ball carrier at a bad angle can force him into a stumble or out of a tackle; you can even knock a teammate off of an ongoing tackle. This system will produce more organic, dynamic moments that are reactive to the action on the field making gameplay less predictable, while also offering more control.

We’re very excited for players to get their hands-on Madden NFL 23 and experience Hit Everything. That’s not everything that FieldSENSE delivers. FieldSENSE is bringing new control mechanics all over the field with:

FieldSENSE – SKILL-BASED PASSING

We continue to marvel at the jaw-dropping throws quarterbacks make every week in the NFL and we are bringing those moments to life in Madden NFL 23 with our new passing mechanic: Skill-Based Passing.

Skill-Based Passing is designed to give you even more control over every pass you throw by combining a new passing meter to dictate your power and trajectory on pass and a new control for pinpoint precision. With Skill-Based Passing, you can now lead receivers open and place the ball where only they can get it. You’ll have the ability to make back-shoulder throws, place it into the perfect spot on a corner route, hit your receiver for an end zone fade, or drop it over the defense on a streak. Skill-Based Passing will open up your offense in a whole new way.

How Skill-Based Passing Works:

The Basics
We designed Skill-Based Passing to be intuitive with both the control scheme and the visual feedback you receive when using the mechanic.

Target Area and Target Reticle
Visual Feedback is a key element of Skill Based Passing, ensuring players get the feedback needed to build their skill and achieve full control.

Free-Form Passing
Free Form passing is another layer of control you can master as you become your favorite NFL quarterback. Free-Form gives you the ability to pinpoint your throw to your receiver both within and outside of the target area.

Passing Meters
We’ve built two new passing meters you can use with Skill-Based Passing, allowing you to choose what feels best.

Skill-Based Passing Settings
We made sure to offer total control and customization with Skill-Based Passing under game options found in the settings menu.

FieldSENSE – 360° CUTS

360° Cuts gives players precise control to trigger hard cuts at any point while running with the ball. Previously, players could only rely on their left-stick input to choose between hard cuts or rounded turns. In Madden NFL 23, you now have the control to cut when and where you want so your ball carrier can find the lanes as you see them.

Hold LT/L2 when running with the ball while changing direction on the left stick to execute the 360° Cuts mechanic. You’ll be able to easily cut a run back, cut off a blocker’s back to hit the lane, or make a cut into a tight gap. Whether you’re a running back, a quarterback on the run, receiver after a catch, or if you’re returning a kickoff or interception, 360° Cuts offer total control.

FieldSENSE – WR vs DB BATTLES

Our last set of gameplay mechanics FieldSENSE delivers is branching WR releases and cuts, defensive back presses and counters, and an all-new defensive evade mechanic. These mechanics are available in every game mode, but have been created specifically with player-locked modes like Face of the Franchise: The League and Squads in Superstar KO and Madden Ultimate Team™ in mind.

FieldSENSE WR Release Moves
New foot fire and hop step release moves are chainable so you can get defenders off balance to beat that press coverage.

FieldSENSE WR Cut Moves and Fakes
Get total control of new cut moves to fake out defenders in man coverage. A defender in man coverage now has reaction windows that will detect if the defender reacted to the cut in time. If the reaction is late, defenders will stumble, reach out and visually show that they have been faked out.

FieldSENSE DB Press and WR Counter
Defensive backs still have the ability to press and steer a receiver left or right, jam the receiver, or stay up top on a receiver like in previous years, but in Madden NFL 23, the CB mechanics are more dynamic and reactionary instead of a paper-rock-scissors concept. Because of our branching technology, defenders can start a press in one direction, but see that the receiver is moving the other way, and can quickly branch within a ratings-based timing window to counter.

FieldSENSE Defensive Evade
Evade moves give defenders another tool that helps them get around blockers in the open field. Creating parity with ball carriers, defenders can flick the right stick left or right to side-step or avoid oncoming blockers, or blocking interactions that are in the pursuit path to the ball carrier. If you hold RT/R2 and flick the right stick left or right, you’ll cover more ground in your side step. This mechanic gives you the control to anticipate an incoming blocker and avoid him altogether, if timed right, rather than waiting to get engaged and then having to shed the block to attempt a tackle.

EA Sports is promising improved gameplay across virtually all facets of its football game. Perhaps Madden NFL 23 is leveraging technology from FIFA 22’s HyperMotion for Madden NFL’s FieldSENSE engines. If so, the gameplay improvements will be quite promising.

Madden NFL 23 launches worldwide on August 19, 2022. Football fans can pre-order the Madden NFL 23 All-Madden Edition to play early.


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