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Home » Games » Football » Madden 22 Franchise Talent Trees Breakdown

Madden 22 Talent Trees

Madden 22 Franchise Talent Trees Breakdown

Brennon Turner by Brennon Turner
Sep 10, 2021
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Madden 22 has featured many additions, specifically to franchise mode. Today, we break down one of those features: Madden 22 talent trees. These skill trees have the same branches, regardless of coach, but where they start depends on your coaches skill level. These talent trees have two-three branches to them and require staff points to unlock, and the majority of them have two-three tiers to them.

Staff points can be accumulated through playing games, meeting selectable gameday goals, and completing scenarios. Completed objectives and milestones will grant Staff Points to a singular pool, which means you can upgrade any coach character once you have earned enough points. Skill points are the key to Madden 22 talent trees, which can propel you through various upgrades.

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Madden 22 Franchise Talent Trees

Madden 22 Talent trees feature various opportunities to unlock upgrades, including: XP boosts in training, team ratings boost, retention influence and free agent signing influence.

Head Coach Talent Tree

The head coach talent tree features unlockable skills, which boost XP gains in training and features various staff discounts. Each branch of this tree is unlocked exclusively, meaning you must choose to unlock the boosts for the offensive or defensive side and not both.

Player Growth Talent Trees

Secret Remedy(Defensive Side)

  • From the top down – Increase XP gains for free safeties/strong safeties in training by 10% for tier 1 and 20% for tier 2.
  • Gap defenders – Increase XP gain for defensive ends and defensive tackles in training by 10% for tier 1 and 20% for tier two.
  • Versatility is key – Increase XP gain for linebackers in training by 10% for tier 1 and 20% for tier two.
  • Short memories – Increase XP gain for defensive backs in training by 10% for tier 1 and 20% for tier two.
  • The final piece – All players on the team count as scheme fits during training.
  • Fountain of youth – Slows the ratings regression for one position for one season.

Secret Remedy (Offensive Side)

  • Line Games – increase XP gains for offensive line in training by 10% for tier 1 and 20% for tier 2.
  • Ground and pound – Increase XP gain for halfbacks and fullbacks in training by 10% for tier 1 and 20% for tier two.
  • Receptions galore – Increase XP gain for receivers and tight ends in training by 10% for tier 1 and 20% for tier two.
  • Budding Commander – Increase XP gain for quarterbacks in training by 10% for tier 1 and 20% for tier two.
  • The final piece – All players on your team count as scheme fits in training.
  • We’ve seen enough – Reveal a hidden development trait for one player, once per season.

Staff Modifications

Eye for talent

  • Player personnel talents cost 10% less for tier 1 and 20% less for tier 2
  • Hands on defense – Defensive coordinator talents cost 10% less for tier one and 20% less for tier two.
  • Same team same scheme – Receive a talent point refund of 10% when replacing a defensive coordinator for tier one and 20% refund for tier two.
  • Premier destination – Increasing a hiring bonus when signing a defensive coordinator.
  • After school tutoring (3 tiers) – Access an additional focus player through weekly strategy, goes up a player each tier.
  • Mistakes were made – Reset one talent tree for offensive coordinator, defensive coordinator, or player personnel once per season.
  • Hands on offense – Offensive coordinator costs 10% less, 20% less with tier two.
  • Not all is lost – Receive a talent point refund of 10% when replacing an offensive coordinator for tier one and 20% refund for tier two.
  • Premier destination – Increase the hiring bonus when hiring an offensive coordinator.
  • After school tutoring – Access an additional focus player through weekly strategy, goes up a player each tier.
  • Mistakes were made – Reset one talent tree for offensive coordinator, defensive coordinator, or player personnel once per season.

Offensive Coordinator Talent Trees

The offensive coordinator talent tree features unlockable skill boosts such as: x-factor activation, various positional ratings boosts and more. The branches on this tree are limited to one side, meaning you must choose to unlock one side of the tree in on the block and practice makes perfect.

On the block
  • X- Factor on – Gain the ability to equip x-factors on the offensive lineup.
  • Mean streak – Boost impact blocking for fullbacks by 1, and by 2 for tier two.
  • On the move – Boost run block finesse by 1 for offensive linemen, and by 2 for tier two.
  • On and island – Boost pass block by tight ends by 3.
  • True grinders – Boost impact blocking for receivers by 1 for tier one and by 2 for tier two.
  • Weight room – Boost the strength rating for offensive linemen by 4.
  • X- Factor on – Gain the ability to equip x-factors on the offensive lineup.
  • Mean streak – Boost impact blocking for tight ends by 1 and by 2 for tier two.
  • People movers – Boost run block power by offensive lineman by 1 and by 2 for tier two.
  • On and island – Boost pass block by tight ends by 3.
  • Film junkie – Boost awareness for offensive lineman by 1 and by 2 for tier two.
  • Weight room – Boost the strength rating for offensive linemen by 4.
Practice makes perfect
  • Pliability – Boost the injury rating for all offensive players by 4.
  • Ball security – Boost carrying for halfbacks/fullbacks by 1 for tier one and by 3 for tier two.
  • Brace for impact – Boost catch in traffic for receivers by 1 for tier one and by 3 for tier two.
  • Run up the hill – Boost stamina for receivers/tight ends by 3.
  • Fancy footwork – Boost release for wide receivers by 1 for tier one and by 3 for tier two.
  • Concentration – Boost catching for receivers and tight ends by 5.
  • Pliability – Boost the injury rating for all offensive players by 4.
  • Ball security – Boost carrying for quarterbacks by 1 for tier one and by 3 for tier two.
  • Brace for impact – Boost catch in traffic for tight ends by 1 for tier one and by 3 for tier two.
  • Run up the hill – Boost stamina for halfbacks/fullbacks ends by 3.
  • Fancy footwork – Boost release for wide receivers by 1 for tier one and by 3 for tier two.
  • Concentration – Boost catching for halfbacks/fullbacks by 5.

Defensive Coordinator Talent Trees

The defensive coordinator talent tree features unlockable skill boosts, such as: x-factor activation for the defensive side of the ball. Various ratings boosts to position groups and more. The branches on this tree are limited to one side, meaning you must choose to unlock one side of the tree in both Trench play and Practice makes perfect.

Trench Play
  • X-Factor on – Gain the ability to equip x-factors on the defensive lineup.
  • In the clutches – Boost tackle for linebackers by 1 for tier one and by 3 for tier two.
  • Shoot the gap – Boost block shedding by defensive ends by 1 for tier one and by 3 for tier two.
  • Hot pursuit – Boost pursuit by defensive linemen by 1 for tier one and by 3 for tier two.
  • Squared up – Boost hit power for defensive ends by 1 for tier one and by 3 for tier two.
  • Weight room – Boost the strength rating for defensive linemen by 4.
  • X-Factor on – Gain the ability to equip x-factors on the defensive lineup.
  • In the clutches – Boost tackle for defensive tackles by 1 for tier one and by 3 for tier two.
  • Shoot the gap – Boost block shedding by defensive tackles by 1 for tier one and by 3 for tier two.
  • Hot pursuit – Boost pursuit by linebackers by 1 for tier one and by 3 for tier rwo.
  • Squared up – Boost hit power for defensive tackles by 1 for tier one and by 3 for tier two.
  • Weight room  – Boost the strength rating for defensive linemen by 4.
Practice Makes Perfect
  • Pliability – Boost the injury rating for all defensive players by 4.
  • Seen that before – Boost play recognition for cornerbacks by 2.
  • Hot Pursuit – Boost pursuit for cornerbacks by 1 for tier one and by 3 for tier two.
  • Soft hands – Boost catching for cornerbacks by 1 for tier one and by 3 for tier two.
  • Run up hill – Boost stamina for defensive backs by 3.
  • In the clutches -Boost tackle for safeties by 1 for tier one and by 3 for tier two.
  • Road Block – Boost press for cornerbacks by 1 for tier one and by 3 for tier two.
  • Pliability – Boost the injury rating for all defensive players by 4
  • Seen that before – Boost play recognition for safeties by 2.
  • Hot Pursuit – Boost pursuit for safeties by 1 for tier one and by 3 for tier two.
  • Soft hands – Boost catching for safeties by 1 for tier one and by 3 for tier two.
  • Run up hill – Boost stamina for defensive backs by 3.
  • In the clutches – Boost tackle for corners by 1 for tier one and by 3 for tier two.
  • Road Block – Boost press for cornerbacks by 1 for tier one and by 3 for tier two.

Madden 22 Player Personnel Talent Trees

The player progression talent tree in Madden 22 features unlockable skill upgrades, such as various trade discounts, free agent influence, and player retention. Each branch of this tree can be unlocked, which gives major potential to sign big fish in free agency and retain players who may be uninterested or old.

Trades
  • Mentors wanted – 5 % trade discount on players older than 30.
  • Draft day everyday – 2% trade discount for cpu draft picks for tier one and 4% trade discount for tier two.
  • Wheeling and dealing – 2% trade value increase for user draft picks for tier one and a 4% trade increase for tier two.
  • On line one – Guaranteed trade package for current user pick during the draft.
  • Quite the sales pitch – Non x-factor players will be valued one dev trait higher than actual trait in trades.
  • Everyone’s got a price – 2% trade discount for cpu players for tier one and a 4% discount for tier two.
  • The grass is greener – 2% trade value increase for user player for tier one and a 4% increase for tier two.
  • Smooth talker – Reduce the cost of trading up during the draft.
Contracts
  • Home town discounts – 5% discount on players under 80 overall during re-sign for tier one and the same discount for players under 85 overall for tier two.
  • 15 yards away – Increase the likelihood of free safeties and strong safeties signing through free agency and for tier two an ever bigger increase.
  • Line guru – Increased likelihood of offensive lineman signing through free agency and for tier two an even bigger increase.
  • Applying pressure – Increase the likelihood of defensive linemen signing through free agency.
  • Feels like home – Scheme fits have increased interest in signing through free agency.
  • Backfield vision – Increase likelihood of halfbacks/fullbacks signing through free agency.
  • Second level up – Increase likelihood of linebackers signing through free agency.
  • The ultimate catch – Increase likelihood of wide receivers/tightends signing through free agency.
  • Blanket coverage – Increase likelihood of cornerbacks signing through free agency.
  • QB whisperer – Increase likelihood of quarterbacks signing through free agency.
  • Unlocker – Unlock one player in re-signing who is uninterested in negotiating once per season.

Let us know below what you think of the Madden 22 talent trees addition and what more do you expect from franchise mode going forward.

Tags: EA SPORTSfrontpagenewsmadden 22
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Brennon Turner

Brennon Turner

Brennon is a psychology student at Oklahoma State University, although he is currently un enrolled as he focuses on writing his first book, He's a lover of video games; mainly Madden and Apex.

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