The much anticipated Madden 16 update is now available on Xbox One and PlayStation 4 that included various improvements and fixes to Madden 16 gameplay, CFM, Madden Ultimate Team, and more. You will not need to restart your Connected Franchises for most of the fixes to take effect unless you want changes to your current draft class. In regards to CFM:
“The patch will resolve issues but not retroactively. So any impact from issues in weeks already played will still be there (mostly stats) but will be fixed as you play through additional weeks.” – Rex Dickson, Madden Creative Director
Full patch notes below! Be sure to checkout our tuning update analysis as well. The first roster update will be this Friday.
GAMEPLAY
- Addressed issue where AI defenders would get encroachment penalties after random huddle breaks and occasionally during the no-huddle offense
- Addressed rare issue where receivers were called down by contact even when they weren’t being touched
- Addressed quarterback locomotion warps on certain drop backs
CONNECTED FRANCHISE
- Addressed issue where players could receive over 100 confidence resulting in a short-term attribute boost
- Improved regression tuning for offensive linemen
- Tuned rookie deep accuracy rating
- Tuned supersim stats where pocket quarterbacks were generating too many rushing attempts
- Addressed issue where team could sign elite free agents for a low amount
- Addressed issue where some free agents would disappear from the free agent pool
MADDEN ULTIMATE TEAM
- Addressed a rare issue where certain items would not have an image
OTHER
- Addressed issue where the commentary line and presentation would repeat for a quarterback who returned from injury
- Addressed a crash that could occur when using multiple controllers
- Addressed a crash that could occur when exiting a game and the background video would continue to loop
- Addressed general bugs and stability issues
Check back for any of the latest news on the Madden 16 Update as well as Madden 16 Tips here at SGO.