We now have the full official NBA 2K20 Badges List. There are now close to 80 badges in the game, with some exclusive to Neighborhood and Playground. With that, let’s get you caught up with what you need to know regarding the full official list of NBA 2K20 badges. You can find the NBA2K21 Badge list here.
Full List of NBA 2K20 Badges
Finishing
- Acrobat – Boosts the ability to hit high difficulty layups (Spin, half-spin, hop step, euro-step, cradle, reverse and change shot layup attempts receive a significant boost).
- Backdown Punisher – Increase the chance of a player successfully backing down their opponent, and also allow players to have more success than normal when backing down a defender in the paint.
- Consistent Finisher – Reduces the penalty for poorly released layups, and penalties for poorly timed layups are reduced, allowing players to hit layups consistently.
- Contact Finisher – Boosts the ability to convert contact layups and dunks in traffic, and slashers who play below the rim finish contact layups more successfully while dunkers are able to pull off more contact dunks.
- Cross-Key Scorer – Boosts the shot percentage for layups when moving across the paint, and improves the ability to make running hooks, layups or close range pull-ups while driving across the paint.
- Deep Hooks – Boosts the shot percentage when shooting hooks from a deep distance, and post hooks taken far from the basket receive less of a distance penalty than normal.
- Dropstepper – Improves a player’s ability to effectively use dropsteps in the post area. It also allows for more success when attempting post dropsteps and hop steps, in addition to protecting the ball better, while performing these moves in the post.
- Fancy Footwork – Improves a player’s ability to beat defenders with an advanced layup or dunk gather. Also, players get past defenders more efficiently when performing euro, cradle, hop step, spin and half-spin gathers.
- Fastbreak Finisher – Boosts player’s Takeover meter when completing a dunk on a fastbreak, and gives an added boost to a player’s Takeover meter when successfully dunking on a fastbreak.
- Giant Slayer – Heightens the effectiveness of layups over taller defenders, and boosts the shot percentage for a layup attempt when mismatched against a taller defender and reduces the possibility of getting blocked.
- Lob City Finisher – Improves the chances of completing a successful alley-oop dunk/layup. Also increases a player’s ability to successfully finish an alley-oop layup or dunk. The shot must be taken before the receiver lands.
- Pick & Roller – Increases shot percentage as the roller in a pick & roll. When rolling off the pick and roll, a shot boost is applied if the layup or dunk attempt comes within a few seconds after catching the pass.
- Pro Touch – Gives an additional boost for having good layup timing, and adds an extra shot boost for having slightly early, slightly late, or excellent shot timing on layups.
- Putback Boss – Increases shot percentage when attempting a putback after an offensive rebound. It also boosts the shot attributes of a player that attempts a putback layup or dunk right after getting an offensive rebound.
- Relentless Finisher – Reduces the fatigue effects from continually finishing at the rim with contact. It improves a player’s ability to take a lot of contact by reducing the energy lost when attacking the rim for contact shots.
- Showtime – Boosts team’s Takeover meters after completing a highlight play, and gives an additional boost to a player’s Takeover meter and his/her teammates, when successfully completing an And-1 or flashy dunk.
- Slithery Finisher – Improves a player’s ability to avoid contact when attacking the rim, and boosts a player’s ability to slide through traffic and avoid contact during gathers and finishes at the rim.
- Tear Dropper – Increases the chance of hitting floaters and runners, as well as a player’s ability to knock down floaters and runners.
Shooting
- Catch & Shoot – Boosts the chance of hitting a jump shot immediately after a catch. For a short period of time after receiving a pass, the receiver’s outside shooting attributes will get a significant boost.
- Clutch Shooter – Increases the ability to knock down shots in clutch moments. Shot attempts that occur during the final moments of the 4th quarter, or in any overtime period, will receive a significant boost.
- Corner Specialist – Gives a boost to shots taken near the corner.
- Deadeye – Reduces the impact of a defender who is closing out.
- Deep Fades – Improves the chance of making a post fadeaway from deep range. Also, post fadeaways taken far from the basket will receive less of a distance penalty than normal.
- Difficult Shots – Improves the ability to shoot difficult shots off the dribble. This badge also gives high difficulty jumpers such as hop steps, spins, stepbacks, and pull-ups receive a shot percentage boost.
- Flexible Release – Reduces the penalty suffered from mis-timed jump shot released.
- Green Machine – Increases the bonus given for consecutive excellent releases, and gives an additional shot boost when consecutively achieving excellent releases on jump shots.
- Hot Start – Improves player’s shooting ability after making first shot until a miss occurs. For every made shot from the beginning of the game, player receives a shot attribute bonus that lasts until the first missed shot attempt.
- Hot Zone Hunter – Boosts the shot percentage for attempts taken in a player’s favorite spots, and shots that are taken in a player’s’ hot zone are given a boost
- Ice In Veins – Improves a player’s free throw percentage during critical moments, and also gives a boost to free throws taken in the second half of close games or overtime periods. To add to that, the timing window for free throws becomes larger.
- Pick & Popper – Elevates the shot percentage for an attempt taken off a pick and fade situation.
- Pump Fake Maestro – Decreases the penalty that comes from shooting after pump fakes, and also shortens the timer that determines how long after a pump fake a player can shoot without incurring a shot percentage penalty.
- Quick Draw – Speeds up the release of a jump shot.
- Range Extender – Extends the range from which a player can effectively, and adds extra distance to a player’s given shot range for both mid-range and 3PT shots.
- Slippery Off-Ball – Strengthens the player’s ability to get open off the ball.
- Steady Shooter – Reduces the penalties for contested shots and bonuses for open shots. Shot attempts that are contested receive less of a penalty. However, shot attempts that are open do not receive as much of a bonus.
- Tireless Shooter – Improves a player’s ability to make shots when fatigued, and shot attributes on jump shots suffer a smaller penalty than normal when fatigued.
- Volume Shooter – Boosts shot percentages as shot attempts accrue throughout the game.
Playmaking
- Ankle Breaker – Improves the likelihood of freezing or dropping a defender during dribble moves. When performing stepbacks and other certain moves, the defender stumbles or falls more frequently when moving the wrong way.
- Bail Out – Increases the chances of successfully completing a pass from mid-air.
- Break Starter – Improves a player’s ability to make effective outlet passes after grabbing a rebound.
- Dimer – Boosts the shot percentage for open teammates on jump shots after catching a pass.
- Downhill – Increases the overall speed with ball in transition. It also gives a bonus to a player’s Speed with Ball attribute in fastbreak situations.
- Dream Shake – Raises the chances that a defender bites when doing fakes in the post. Post moves fakes have a higher chance of stunning a defender. In addition, shot attempts following post moves and shot fakes have an increased shot percentage.
- Flashy Passer – Gives an additional boost to player’s Takeover meter after completing an assist with a flashy pass.
- Floor General – Teammates receive an offensive attribute bonus when player is in the game. It also gives offensive attributes boosts to teammates when on the floor. Also, at the Hall of Fame level, can see teammates’ potential shot percentages while on offense.
- Handles for Days – Reduces the amount of energy lost when performing dribble moves.
- Lob City Passer – Improves the chances of completing a successful alley-oop pass.
- Needle Threader – Increases the likelihood that tough passes can get by the defense.
- Pass Fake Maestro – Increases the effectiveness of pass fakes.
- Post Spin Technician – Improves the ability of a post spin or drive to work effectively.
- Quick First Step – Badge provides more explosive first steps out of triple threat and size-ups. When driving out of a triple threat or after a size-up, ball handlers have access to quicker, and more effective, launches.
- Space Creator – Improves a player’s ability to create space from a defender.
- Stop & Go – Improves a player’s ability to start and stop with the ball. Allows for the ball handler to start and stop quickly with unique stops and launches exclusive to this badge.
- Tight Handles – Improves a player’s ability to break down their defender.
- Unpluckable – Reduces the chances of getting stripped by the defender. When performing dribble moves, defenders have a tougher time poking the ball free with their steal attempts.
Defense and Rebounding
- Box – Improves player’s ability to box out opponents.
- Brick Wall – Increases effectiveness of screens and drains energy from opponents on physical contact. This badge makes it tougher for the defense to get through or around screens. Players hit by contact from a Brick Wall lose more energy than normal.
- Chase Down Artist – Raises the chances of getting a chase-down block. It also boosts the speed and leaping ability of a player when he is chasing down an offensive player in anticipation of a block attempt.
- Clamps – Boosts the ability to stay in front of the ball handler on the perimeter.
- Heart Crusher – Decreases opponents’ Takeover meters when achieving a highlight play on defense.
- Interceptor – Increases the chances at getting steals in passing lanes.
- Intimidator – Intimidates offensive players causing them to miss shots more often.
- Lighting Reflexes – Receives an earlier cue on the Read and React system when playing defense. It gives the defender an advantage to read where the ball handler is going in the Read and React system.
- Moving Truck – Strengthens a defender’s ability to move people around in the post. Players are more effective pushing opponents out of the post while playing defense.
- Off-Ball Pest – Improves a player’s ability to bump and harass the offense off the ball.
- Pick Dodger – Improves a player’s ability to navigate through screens effectively on defense, as well as a player’s ability to navigate through and around screens while on defense.
- Pick Pocket – Improves a player’s ability to steal the ball from a ball handler.
- Pogo Stick – Improves the ability to attempt multiple blocks in succession.
- Post Move Lockdown – Improves the defender’s ability to defend post moves.
- Rebound Chaser – Improves a player’s ability to chase down rebounds.
- Rim Protector – Improves ability to block shots, gives boosts to the Takeover meter for blocker/teammates, as well as a player’s ability to block shots. It also unlocks special block animations and gives a boost to the Takeover meter for the blocker and blocker’s teammates following a block.
- Tireless Defender – Reduces energy lost when exerting effort on defense.
- Trapper – Makes like difficult for the offensive players when trapped.
- Worm – Allows rebounders to swim or spin around box outs more easily.
Information is courtesy of 2K Labs. Be sure to keep checking out the SGO site and our Youtube channel for more NBA 2K news.
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