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Home » Games » Racing » New NASCAR 21: Ignition Update Adds Next Gen Car, Rule Fixes

NASCAR 21: Ignition Next Gen Car

New NASCAR 21: Ignition Update Adds Next Gen Car, Rule Fixes

Michael Straw by Michael Straw
Aug 19, 2022
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Ahead of the sport’s biggest race — the Daytona 500 — Motorsport Games has released the latest NASCAR 21: Ignition update that brings the next gen car to all platforms. In addition to the car, the patch features a number of fixes as well as NASCAR rule implementations.

Starting with the new car, the next gen car is now available to drive via the “Test Drive Next Gen Car” option in the Race Now menu. It’s the first taste of it with more hopefully to come in the coming months with a follow up patch.

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Aside from the car addition, corner cutting penalties were finally implemented at a number of race tracks including Indianapolis Motor Speedway, Charlotte Roval, Road America, and more. Other fixes include the game’s AI performance, online stability, pitstops, and more.

What players won’t see are any adjustments to multiplayer offerings like lobbies nor fixes to the playoffs within the game’s career mode. Those problems will hopefully be solved later on.

The full patch notes can be found below via Motorsport Games.

NASCAR 21: Ignition is available for PC, Xbox One, and PlayStation 4. The game is playable on Xbox Series X|S and PlayStation 5 via backwards compatibility.


GAME MODES

  • Added “Test Drive Next Gen Car” to Race Now menu.

CARS & SCHEMES

  • Fixed an issue that could cause player car to not drive straight after a yellow flag restart.
  • Fixed an issue that could cause wheels to appear to spin while the car was stopped.
  • Fixed an issue that could cause the car splitter to appear yellow on Playoff schemes.
  • Fixed an issue that caused some logos to be missing on Denny Hamlin’s Playoff scheme.
  • [PC-only] Fixed an issue that could cause reflections in the rearview mirror to render incorrectly

TRACKS

  • Fixed an issue that could cause placeholder textures to appear in the terrain of certain road courses.
  • Fixed a portion of missing collision in the wall at Charlotte and Charlotte Roval.
  • Fixed an issue that could cause some signage, billboards, and screens to display placeholder content on various tracks.
  • Fixed a stability issue at the end of a race at Texas Motor Speedway.

AI

  • Fixed an issue that could cause the AI to enter the track during the player’s qualifying session.
  • Fixed an issue that could cause the AI to take control of the player’s car during Qualifying at Michigan after skipping the Practice session.
  • Fixed an issue that could cause the AI to retain control of the player’s car if they did not pit after the Stage 1 results screen.
  • Fixed an issue that caused unintended AI behavior after cautions at Bristol.

PIT STOPS

  • Fixed an issue that could cause the lap counter to function incorrectly in pit road at Phoenix.
  • Fixed an issue that could cause the player to pit incorrectly at Daytona.
  • Fixed an issue that could cause the player car to float above the ground in the pit road at Pocono.
  • Fixed an issue that could cause the pit crew to not be anchored correctly in pit road.

MULTIPLAYER

  • Fixed an issue that could cause the player car to be controlled by AI.
  • Fixed an issue that could cause players to not be removed from online servers after the race has ended.

NASCAR RULES

  • Adjusted the criteria that triggers corner cutting penalties at Road America.
  • Adjusted the criteria that triggers corner cutting penalties at Indianapolis.
  • Adjusted the criteria that triggers corner cutting penalties at Daytona Road Course.
  • Adjusted the criteria that triggers corner cutting penalties at Charlotte Roval.
  • Adjusted the criteria that triggers corner cutting penalties at Sonoma.
  • Adjusted the criteria that triggers corner cutting penalties at Circuit of the Americas.
  • Fixed an issue that could cause the corner cutting flag to be displayed incorrectly during Practice.

REPLAYS

  • Fixed an issue that could cause the game to freeze.

UI

  • Fixed an issue that could cause lap data to display incorrect times.
  • Fixed an issue that could cause the Race Results to display incorrect driver positions.
  • Fixed an issue that could cause the data on the “View Standings” tab to display incorrectly.
  • Fixed an issue that caused placeholder information to appear in the Results screen.

AUDIO

  • Fixed an audio issue when checkered green flag was thrown

SETTINGS

  • Added a setting to enable/disable camera shake on impact.
  • Fixed an issue that caused the option to change the Default Camera View to be missing in the Main Menu and Datapad.
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Michael Straw

Michael Straw

Michael Straw is a gamer who just happens to be an experienced journalist. In his near decade-long career, Mike has traveled across the United States to cover some of the biggest events in gaming and sports, including E3, PAX, as well as the NFL and NHL Drafts. His work covering gaming and sports led his content being featured on Fox Sports 1, SI.com and others. He was once the second-ranked player in the world in NHL 09 on Xbox Live, and is a huge pro wrestling junkie.

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